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Art and Algorithms PDF Drucken

Project type:
Master Project

University:
University of Bremen

Term:
April 2004 - March 2005

Supervisor:
Prof. Nake, Susanne Grabowski

Students:
10


aaa_1

Description:

The aesthetics in software programs, as well as the algorithmics in works of art, were to be prevailing topics of this project. Computer art was suggested to be an early specialized forerunner of digital media. We wanted to get close to the current trend of äaesthetic computing.

Digital media design and theory, history and theory of fine art, computer art, computability and interactivity as paradigms of informatics, software development, culture theory, mathematical models of randomness were the fields of interest and study.

 

aaa_2

Result:

Results were a four interactive installations that small groups of students had been working on. A night of presentations concluded the project and there was a substantial project report with contributions from each of the four groups plus some more general considerations. 
Letzte Aktualisierung ( Freitag, 19 Oktober 2007 )