| Gamebased Learning in Museums |
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Game‐based Learning in MuseumsMaster's Project for summer term 2009 and winter term 2009/2010
Lead by Prof. Dr. Ulrike Erb, University of Applied Sciences, Bremerhaven AbstractThis interdisciplinary project will be based on the results of the previous master project where we develop different types of interactive multimedia for the German Maritime Museum http://www.dsm.museum/ in Bremerhaven, like exhibition guide content, virtual tours and 3D animations of museum objects.In the new project we will focus on developing collaborative and game‐based learning content for this museum. There is also the possibility to cooperate with another museum near Bremerhaven in order to explore media‐didactical and technological possibilities of producing, accessing, managing and presenting interactive multimedia material and educational content on mobile and stationary devices in museum contexts. We will be concerned with media‐didactical and technical aspects of creating collaborative and game‐based learning material for different target groups, and of exploring the corresponding technical possibilities like PDA networks, or adaptive and multimodal content presentation etc. Producing the related audio‐visual material will also be a task in the project. In the project we will also cooperate with the developer of the exhibition guide “Xpedeo” http://www.informationsgesellschaft.com, and maybe with a research project in this topic area. As we deal with a museum as “real customer”, we will apply methods of Requirements Engineering in order to specify the museum’s requirements. Finally, we will perform usability studies for evaluating the usability of the produced prototypes. My special interest here would be to evaluate also related gender aspects. The concrete content of the project will not only depend on the customer requirements but also on the special interests and knowledge of the participating students. Students with prerequisites in media‐didactics, mediadesign or computer science will work together and learn from each other. In the project we will work collaboratively. That means different tasks will be performed by smaller teams and the results will be discussed together, so that team members learn about all the topics covered in the project and profit from the expertise of others. As the project will be managed by students of the team, this project offers also good opportunities to gather experiences in real Project Management. Learning Objectives
Potential Outcome
Topic AreasEducational entertainment, game‐based learning in museum contexts
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| Projects (11/12) |
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Tangible Stories Web Interaction with Embodiment Hyperions. An educaional game Betaville The Aesthetics of Amplified Everyday Artifacts |
| Finishing Projects (09/10) |
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Confetti Gamebased learning in museums Data Visualization and Student Mobility Contacts in Context |



